![]() ![]() You should see a preview of the texture in the right side box of the texture set window Select the Diffuse texture (the regular one) and, if applicable, the Normal/Gloss texture (the normal map name ends in _n), and use the Edit button to browse for your edited texture using the path mentioned in step 5.Place your texture(s) in Data/textures/Yourname/Yourmodname.Personally I use the F03 Archive Utility for my texture extracting purposes. ![]()
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